Map Features:
- An atmospheric environment.
- Small-Medium Size Map.
- Sewer System with 3 entrances (Destroyable grates).
- Aesthetic Lighting.
- Scenic Fog.
- CIS Landing Pad.
- Custom Ryloth Homes.
- Custom Ryloth Props.
- Dense Slum Environment.
- Custom Collisions on destroyed homes.
- And More!
I had a lot of trouble with the buildings collisions, and making the level flow the way I wanted it to. Implementing something that makes this feel like a proper game level was important to me, and I genuinely feel like I have been able to do so with what I was given prop wise, and what I was able to make in the game engine.